Code is available here.

IJKL - Move (Like a mix between WASD and arrow keys.)
Z - Jump   (You can also jump off walls)
C - Dash
X - Shoot (Hold to charge (Release charge on ground for boosted shot))
V - Melee (Reimu Only)
S - Dodge Backwards
​= (Equals) - Swap Characters 
​
Reimu Sprites from Spriter's Resource
Marisa Sprites also from Spriter's Resource
Tiles from OpenGameArt by SpiderDave
Code almost all by me, except for SuperTiled2Unity to import levels made with the Tiled Map Editor

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